Dog Companion Kingdom Come Deliverance
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The Quarry - The Loop
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"Beware, Sir Knight!"
Benedictine Monks have warned that this manuscript contains spoilers.
Heed our warning!
| No one'southward a match for yous and me, eh? | | |
- Henry |
Mutt, more famously known as "Good Boy" Mutt, is the sidekick of Henry in the Kingdom Come: Deliverance DLC A Woman's Lot.
Biography
In the starting time, Mutt was the dog of Skalitz's pre-Sack-of-Skalitz butcher. He avoids detection of Sigismund's invading horde, but at the cost of the butcher'southward life. When Henry returns to Skalitz to bury his parents during Homecoming, he encounters Zbyshek attempting boodle Mutt's belatedly owner while flailing a shovel towards Mutt who loyally stands his ground. After driving the looter away, Mutt will remain at the butcher'due south side until Henry begins the procedure of burial his parents. When Runt and his thugs confront Henry, they spook Mutt and run him off, only he returns when the cavalry arrives.
After Henry wakes up at the Rattay Mill during Awakening, he can discover Mutt wandering effectually the mill or following Peshek. Unfortunately, in the base game, Mutt cannot become a Sidekick and serves no existent purpose to Henry or his quests. Just with the A Woman's Lot DLC does Mutt becomes a recruitable Sidekick, and will exist able to heed specific commands from Henry. To recruit Mutt, Henry must speak to Theresa at the Rattay Factory. Question her about the lonely pup and the conversation will eventually lead to you keeping Mutt and taking him along on your adventures throughout Bohemia!
If y'all accept a question only want to skip searching through the entire folio, run across Common Q&A.
Brief Tutorial
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Interaction
Henry can interact with Mutt through a multitude of dialogue choices and commands. When interacting with Mutt with the corresponding button/central, you volition be greeted with the following dialogue choices:
- Food
- Henry will feed Mutt with meat-type items from his inventory. Performing this activity after praising Mutt tin heighten his obedience and the Houndmaster skill faster when done at regular intervals. This activeness will end the dialogue and Mutt volition begin to eat whatever Henry just placed on the ground.
- Feeding Mutt spoiled nutrient will lower his obedience so feed him food that is to a higher place 50% (sausages, bacon, salami are peachy options as they spoil very slowly).
- Henry will say: "Look what I've got for you! Y'all'll love this!".
- Praise
- Henry will begin to complement our good boy :). Praising is affected by recent events and actions (east.g. praising him after you 2 successfully took down a bandit, or after he brings you a hare) and it will raise his obedience and the Houndmaster skill, particularly when washed after said events and actions and at regular intervals. You lot can continue dialogue later this action, but praising continuously volition have less effect than praising him every once in a while. This will also requite a slight bonus to feeding him when washed in the same conversation.[1]
- Henry will say: "Good male child! That's my boy!" or "There's a proficient doggie! That's my male child!" or "Adept fellah! That's my boy!"
- Hunt game!
- Unlocked by the Chase Houndmaster skill, Mutt volition, past default, chase after and instantly impale rabbits. He will then selection up the carcass in his mouth and set it down at your anxiety. Selecting the Hunt game! action will alter his State, but we will get to that later.
- Henry will say: "Let'southward hunt something, eh? Hare!"
- Seek!
- Mutt will begin searching for chests and sometimes[2] corpses and animal carcasses. He will hover effectually you, as if in a Free state, but will sniff the ground more than ofttimes. Once he finds something, he will sprint to it and proceed to bark until you investigate or utilise the Heel command. His level of obedience and your Houndmaster skill level will determine the radius at which he is able to observe things besides as whether or non he will actually detect it.
- Henry volition say: "Let'southward see what you tin sniff out here. Seek!"
- Stay!
- Mutt will sit, lay, or stand up around his current location--he may take a few steps before heeding the command. During this land, Mutt's obedience does not decrease faster through neglect but will subtract all the same. To summon Mutt, use the Heel control and he will instantly teleport nearby, no matter the distance, and return to your side.
- Asking Mutt to stay before a fight can be beneficial: Mutt wont blindly rush into battle and he can the be called on a specific enemy with the Sic! command if needed.
- Henry will say: "Wait here for me. Stay!"
- Other commands.
- Ambitious!
- Unlocked past the Sic Houndmaster skill, Mutt volition, by default, attack nearby enemies with or without your knowledge. This is useful when y'all are unable to micromanage Mutt during a fight, but can prove dangerous to Mutt'southward obedience level if he bites more than he can chew and if repeatedly attacked by an enemy.
- Henry will say: "No one's a match for you and me, eh?"
- Heel!
- Simply like the primal bind, Mutt will follow you closely and wander a small radius around Henry.
- Henry will say: "Here, heel!"
- Complimentary!
- Mutt will follow yous freely, wandering a larger radius effectually Henry, but following within sight.
- Henry volition say: "Come along, free!"
- Go back to the factory!
- Mutt volition return to the Rattay Mill where you can retrieve him subsequently. While at the manufactory, his obedience will non subtract simply volition be reset to the default. Y'all will be unable to interact with him after sending him domicile and he will teleport to the mill once you lot expect away or get far enough away from him. He will begin following Peshek around as he did before recruiting him. To return him to your side, y'all volition need to speak with Theresa again.
- Henry will say: "Dorsum to the mill! Dwelling house!"
- (Back)
- Ambitious!
- (End dialog)
Command Button
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Commands
Henry has only 1 button to command Mutt with on all devices (run into to a higher place). These commands will be discernable past the canis familiaris head symbol adjacent to the control along with directions on how to actuate it on the lesser right corner of the screen. Using commands will non change Mutt's state (e.g. using the Hunt command will non change Mutt's land from Free to Hunting).
- Sic!
- During one on one gainsay, the Sic command can exist overpowered, every bit it volition keep an opponent still and occupied for you to state a fatal accident, simply delight note that the Sic command should just be used while attacking / under attack by three or less enemies! Read more below!
- Unlocked past the Sic Houndmaster skill, this command is available while hovering over a person, whether or not an enemy. Information technology can exist activated from a very far distance as long as visual contact with the target is established. Mutt volition sprint over to the target and activate a arm-bitter blitheness where he volition keep the target occupied and in place. After the target breaks free, Mutt will begin repeatedly bite them until yous activate the Heel command, the target dies, Mutt'south obedience hits null, or the target gets far enough away from Henry. Exist warned, this command will be seen as a crime when washed to civilians or not-enemy human NPC's. After, Mutt volition return to what his current land makes him do, e.thou. if in a Hunting state, he will resume hunting and wont become aggressive.
- PLEASE Annotation that Mutt tin can easily become overwhelmed when in the presence of many enemies, especially multiple hostile dogs. The Heel control volition not break him gratis if being mauled by some other dog or if he is in between hostile humans who are attacking him. The best way to relieve Mutt from running abroad due to low obedience is to run away (preferably on horse to go away from the enemies) and to utilise the Heel command, equally information technology will teleport him to yous and out of harm's mode. The Sic command should simply be used while attacking / under attack past three or less enemies--especially at low Houndmaster skill levels--any more and the admission enemies will switch aggro from Henry to Mutt and will hammer on the poor thing until he runs away (see notes).
- Heel!
- Though this control will not automatically prompt in any instance, holding downwardly the control button while no other commands are prompted on the screen will activate the Heel command. This commend does not change Mutt's state and will just make him come up closer to you lot.
- Hunt!
- Unlocked past the Hunt Houndmaster skill, this control is available while hovering over an animal, with the exception of other dogs. It can be activated from a very far distance as long equally visual contact with the creature is established. Like the Sic control, Mutt will dart over to the animal and attack information technology until you activate the Heel control, the animal dies, Mutt's obedience hits zero, the animal gets far enough away from Henry (which is significantly further abroad than with the Sic control), or Mutt becomes tired. Later on, Mutt will return to what his current state makes him do.
- Fetch!
- Unlocked past the Hunt Houndmaster skill, this command is bachelor while hovering over a rabbit carcass. It tin can be activated from a very far altitude as long as visual contact with the rabbit corpse is established. When activated, Mutt will selection upwardly the rabbit carcass and driblet information technology at your feet. Mutt will automatically carry out this control when he is in the Hunting state. Note that this control cannot exist used on anything that isn't a rabbit carcass.
Stats
Mutt will have two stats which are affected by your actions and the Houndmaster skill. Both can exist seen in the Dog tab of Sidekicks.
- Sense of Smell
A dog can sniff out enemies even when they're out of sight. If you lot accept practiced intendance of your canis familiaris and are experienced in handling it, it volition place foes at a greater distance. The altitude at which it can identify a foe increases with your level of Houndmaster skill.
- In-game Description
Certain perks with the Houndmaster skill, along with leveling up the skill, will increase the distance in which Mutt can detect enemies. Note that just afterwards the Sniffer perk will Mutt be able to warn Henry of nearby foes.
- Obedience
Your domestic dog's obedience affects his behavior. If it's low, he won't ever heed your commands or may even run off. If it's loftier, on the other hand, your dog volition be more effective and volition obey your orders willingly.
- In-game Clarification
Despite the in-game description, Mutt will not randomly run off when his obedience is to a higher place zip. Though, the moment information technology hits zero, he volition run away from Henry and will not return with the heel command. His dog caput icon will also dissapear, but in nearly cases volition not (meet bugs). After a minute or two, Mutt will eventually return with default obedience. He volition continuesly bark and dart towards you lot until he reaches your side. Feeding and praising Mutt will raise his obedience amount, while increasing your Houndmaster skill will ascent his default level of obedience--the set up amount of obedience he returns with subsequently he either runs away or after you call up him after beingness sent abroad.
States
Mutt will have multiple states which tin exist changed at will through interaction. Under the Dog tab of Sidekicks, Mutt's current land will be seen nether Current command.
- Hunting
- Triggered by selecting Hunt game! while interacting with him. Using the Heel command in this land will not change his country to At heel and volition instead drop the rabbit carcass or stop chasing an creature and immediately render to you. Mutt will resume hunting after a few moments.
- Waiting
- Triggered by selecting Stay! while interacting with him. Despite using the Heel control to summon him, Mutt volition enter a Free country.
- Aggressive
- Triggered by selecting Ambitious! while interacting with him. Using the Heel control in this state volition not change his country to At heel and will instead terminate attacking enemies to return to your side. But exist warned, after returning to you, he will immediately begin attacking enemies again depending on whether you are under attack and their altitude.
- At heel
- Triggered by selecting Heel! while interacting with him. This state and the Heel command are non related and cannot be triggered through said command. Using the Heel command volition only make him get closer to you for a moment before returning to the At heel state wandering altitude.
- Free
- Triggered past selecting Complimentary! while interacting with him. Using the Heel control in this state will not change his state to At heel and will only make him get closer to you for a moment before returning to the Free state wandering distance. Using the Heel command while in this state may gratuitous him from beingness stuck or teleport him to you if he isn't catching up to you while you are running or on a horse.
- Searching
- Triggered by selecting Seek! while interacting with him. Using the Heel command will cause him to stop barking at a container (or whatever he sought out) and return to you lot, or to cease searching for a few moments before returning to his search. If you use Heel this to make him stop barking at whatsoever he establish, he volition normally return to any he institute a minute or ii later, standing to bark until you investigate.
Gallery
Skillful Boy Mutt
Mutt Afterward a Chase
Stealthy Mutt
Mutt Existence Praised
Notes
- If the Sic command is not used while under attack by multiple enemies, enemies volition ignore Mutt. Hostile/enemy dogs, on the other mitt, Volition immediately aggro on to Mutt and he will fight back no matter the electric current state he is in or the previous commands given earlier the confrontation.
- Mutt nor the butcher tin exist found during the prologue, suggesting he and his old owner lived outside the walls and rushed inside during Sigismund's assail. [iii]
- This link is for those curious virtually Mutt's breed, equally it is unknown.
- Mutt will often dig at the ground, just the results of his labor will always show fruitless, equally this is merely an idle animation--similar to him drinking puddles or sniffing the ground (while non in the Hunting or Seeking states).
- Feeding Mutt raw meat below 50 durability (when the immovability of the food is displayed in cherry numbers) will decrease his obedience simply still give a slight increment in the Houndmaster skill.
- Mutt may bark and howl while yous are in a building / in a location he can non become to. While it may be annoying, it does not alarm nearby NPC's and they volition but ignore information technology.
- While sneaking backside someone to pickpocket them, Mutt may move in front of / block the person you are attempting to pickpocket. This will non warning the NPC of your location, but in the event that the person is blocked, they may try to move around Mutt, which will so cause them to turn towards yous and catch y'all in the human action.
- Mutt will sometimes teleport to you while you are inside a building when you load a relieve or run quickly enough into a building while Mutt is some distance away. Mutt will remain in the same spot he teleported to unless there is enough room to follow you out the door or yous movement abroad from the building to teleport him back out. NPC's will non be alerted of your location if they run into Mutt within their business firm, nor volition his barking and howling alert them.
- If you have any questions about anything Mutt or Houndmaster related, feel costless to ask on Yet Got's message wall by clicking here. Or you can ask on the Mutt & Houndmaster forum.
Common Q&A
- Question: How do I recruit Mutt?
- Answer: Mutt is only recruitable after ownership the A Adult female's Lot DLC. Once you lot have that downloaded, speak to Theresa at the Rattay Mill and chose the dialogue pick involving Mutt.
- Question: Where is Mutt located?
- Answer: Mutt is located at the Rattay Factory near Rattay. He volition be wondering around the grounds or following the miller, Peshek. If he is not in that location or is missing, see bugs.
- Question: What tin/does Mutt do?
- Respond: Mutt is a Sidekick and is able to exist allowable and interacted with by Henry. He can hunt animals, attack enemies, and sniff out treasures if yous command him to do so! The measure of his abilities and what he can do solely depends on your Houndmaster skill level and perks.
- For more, click the word you wish to know more about: Interaction - Commands - Stats - States.
- Question: Will recruiting Mutt brainstorm A Adult female's Lot's questline?
- Respond: No, the A Woman'due south Lot'southward questline will initiate in one case you select the dialogue choice with the corresponding DLC icon to the side of the option. Mutt'due south recruitment dialogue choice does not have that icon, and volition non affect the DLC or its questline whatsoever.
- Question: Mutt ran away! When will he come back, where did he get, and why did he run abroad?
- Answer: Mutt will return to Henry afterward a few minutes, so don't worry, y'all wont have to track him downward or return to the Rattay Mill to recruit him again! He will run away in one case his obedience level reaches zero. Mutt being attacked by y'all, an enemy, or a hostile dog will lower his obedient level, while praising him and feeding him will raise information technology. You cannot follow him one time he runs off, equally he volition despawn once far enough away from you lot or after he leaves your field of view. For more, see stats.
Bugs
- During the quaternary primary quest Awakening, Mutt may get bugged/stuck along the way to Rattay or somewhere within Skalitz during the opening scene. This bug is rare in the vanilla game simply is commonly triggered while using mods. The only known prepare is to remove the mods and reload before the particular scene.
- After selecting the Food pick while interacting with Mutt, a problems may occur where he does non swallow the dropped nutrient but volition walk over to it and look either to the left or the right indefinitely until yous pick up the nutrient or use the Heel command . Moving to a different location, fast traveling, or reloading will gear up this.
- When Mutt runs off after striking nothing obedience, his domestic dog head marking volition often not disappear and volition remain where he despawned on the minimap and larger map until he returns.
References List
- ↑ Equally the Houndmaster skill was close to leveling up, I praised him, fed him, praised him then fed him through separate conversations, and praised him and fed him in the aforementioned conversations and the latter showed more bonus towards the skill than the other three past solely leveling him up. Unless this was pure coincidence and the bonuses the actions give are inherently random, then this should exist proof plenty. ~Yet Got
- ↑ After setting him off to Seek, he always seeks out a chest or container, but sometimes overlooks corpses and beast carcasses. ~Yet Got
- ↑ Seriously don't waste your time trying to find Mutt or the butcher, I searched every inch of Skalitz before the attack occurs to no avail. ~Yet Got
Dog Companion Kingdom Come Deliverance,
Source: https://kingdom-come-deliverance.fandom.com/wiki/Mutt#:~:text=Mutt%2C%20more%20famously%20known%20as,Deliverance%20DLC%20A%20Woman's%20Lot.
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